I spent this week going over a few more of my fundamentals tasks. I was able to create a moving box that follows the player when a specific key is pressed. I also made it so when the box gets within a specific range of the player it stops following. We also looked at GDDs. We looked it to what they are and how to make an effective one that meets all of the requirements. I finished the week by creating the idea for my game I was going to make. I have decided to make a puzzle game that is similar in style to portal. In the game the player uses a gravity gun and a size changing device to solve a series of puzzles within a facility.